This component can be added to any object to cause it to load a given level upon receiving a specific event.
Suggested use:
Load a scene when an event is received. The scene MUST be included in the "Scenes in Build" list under Build Settings.
Examples found in: Project 5
| Components | |||
|---|---|---|---|
| Property | Type | Description | Default Value | Component Properties |
| Level to Load | String | Level to load when the event is received. | Not Set | Event Receiving Info |
| Event Trigger | LPK Event Object | Which event will trigger this component's action. | None | Debug Properties |
| Print Debug Info | Boolean | Toggle console debug messages. | False |
| Label | String | Notes for the user about this component. This does nothing to the game or build. | None |