This component can be added to any object to cause it to modify an object's Transform properties upon receiving an event.
Suggested use:
Modify an object or set of object's size and position in the scene.
Examples found in: Project 5
| Components | |||
|---|---|---|---|
| Property | Type | Description | Default Value | Component Properties |
| Target Modify Objects | Array of Objects | Tagged object(s) whose transform properties will be modified. Set to owner by default if this is empty. | 0 |
| Transform Mode | LPK Transform Mode | How the change in the transform component will be applied. | WORLD | Modifications |
| SET | LPK Numeric Modify Mode | What values to assign to the chosen property. | N/A |
| ADD | LPK Numeric Modify Mode | What values to add to the chosen property values. | N/A |
| SUBTRACT | LPK Numeric Modify Mode | What values to subtract from the chosen property values. | N/A |
| MULTIPLY | LPK Numeric Modify Mode | What values to multiply the chosen property values by. | N/A |
| DIVIDE | LPK Numeric Modify Mode | What values to divide the chosen property values by. | N/A | COPY |
| Copy Target | Object | Object whose visible flag will be copied to the recipient's property value. Only used if mode is set to copy. Default to self if this and the tag field are left unset. | None |
| Copy Tag | Tag | Object whose property value will be copied to the recipient's property value. Only used if mode is set to copy. Note this will only affect the first object with the tag found. | None | Event Receiving Info |
| Event Trigger | LPK Event Object | Which event will trigger this component's action. | None | Debug Properties |
| Print Debug Info | Boolean | Toggle console debug messages. | False |
| Label | String | Notes for the user about this component. This does nothing to the game or build. | None |