This component allows for an object to be added to a dynamic tracking system for a camera in 2D gameplay.
Suggested use:
Add to any object to enable it to be followed by the camera that has Tracking Camera on it.
Note: If all objects with this component have the same importance factor, the camera will adjust itself to accommodate all objects, viewing the average of all their positions.
Examples found in: Project 2
| Components | |||
|---|---|---|---|
| Property | Type | Description | Default Value | Component Properties |
| Importance Factor | Float | Weight of the object's importance to indicate which object will be followed by the camera. Higher number means higher priority. | 1 | Debug Properties |
| Print Debug Info | Boolean | Toggle console debug messages. | False |
| Label | String | Notes for the user about this component. This does nothing to the game or build. | None |